New Slot Announcement Immortal Romance 2!

Yeah true,

I have had a locked on reel 2 and 4 a few times, never 3 and 4 or 3 and 5 or 4 and 5. I did get them land without connecting though in base game and free spins.

I also think Amber is the best one to pick as well. I tested all the features in demo before I played for real and Amber was the best one. Wilds go upto 18X and increase by 3X each win.

As for the scatters stopping the connections, I do not think they will, the connections would still continue and free spins would never trigger until all connections stopped, also only other way that the connections would stop is if other scatters landed on the same reel, so 3 scatters on reel 1 blocking any more connections. This is an absurd thing but yeah bad programming if that could actually happen.

And about wild desire I agree the randomness of triggering was nicer and yes with IMR2 knowing we can trigger it 2 ways does make you realise how long it was since the last time you triggered it. But that said, that could be said about original version as well. That was super rare for it to trigger as well most of the time. So on paper not much difference really. The length of time between triggering will be about the same I reckon.

@dunover - not fully no but they did mess some things up like we have discussed.

One last thing to mention regarding the low paying symbols is that we can easily realise why they made the WD 1024 ways and also added a multiplier to it. Because it would have been very little if they kept it 243 in WD with the new tiny 5oak paytable. They would then probably have had to make it so WD multi could have been increased to 20X or 30X to compensate for the 243 ways WD instead of 1024 or they would have had to make the line pays double or triple what they currently are.

So a kind of stand of really, Also increasing 5oak line pays also decreases hit rate of landing 5oaks as well the higher they pay per 5oak etc. That is also why they added multis to wilds in base game as well. Another compensation for the really low line pays.
I think you missed the point about the WD triggering. It's the constant and regular dropping of one symbol on reel 2 and the tedious spinning of reel 4. Which not only reminds you it hasn't triggered for a long time. But that WD is actually a feature.
In the original, It's easy to completely forget about WD's altogether.

Have you also noticed that if you get a WD trigger symbol on either reel 2 or 4. There are no wins from any other symbols. Not even the smallest 3OAK.
 
I think you missed the point about the WD triggering. It's the constant and regular dropping of one symbol on reel 2 and the tedious spinning of reel 4. Which not only reminds you it hasn't triggered for a long time. But that WD is actually a feature.
In the original, It's easy to completely forget about WD's altogether.

Have you also noticed that if you get a WD trigger symbol on either reel 2 or 4. There are no wins from any other symbols. Not even the smallest 3OAK.

Yes I stated that in my previous post :)

Things I hated, Scatter teases was super scripted, various patterns, same for when you get a blood drop on reel 2, that slow spin on reel 4 is also so scripted. You also can NEVER get a connection/win when that tease happens either. So that eliminates the chance of the blood drop dropping down on reel 4.
Post #72
 
The problem is that they've tried to squeeze too much into it. So, consequently, the RTP is split into too many little slices and the paytable is absolutely dire. So, during the majority of the time playing nothing of any note happens

The original could, on occasion, build a balance up nicely, through reasonable sized, regular wins.
But, this is yet another 'win big' or watch your balance dwindle away to zero.

Although that is the same for most of today's slots and even for older slots, now they've been tweaked to follow a similar profile.

This might be good for the providers and casinos in the short term. But it's hardly going to produce the addicts of the future. Who should be, and used to be 'trained' with frequent enough decent wins and withdrawals to keep them coming back for more.
 
It is an interesting slot, but falls flat with the Jackpot Mechanics that most of them have nowadays. Graphics, sound, and presentation is what I expect which is good, but that is it. I played it on PartyCasino and didn't get anything good. A few days later on the sister site Betmgm, I got a bonus 20 spins in and choose Amber. Ended up retriggering twice, but the outcome was 40x. Three spins later...

betmgm_347x_basegamehit_Immortal_Romance2_20240516.png

Yep. A crazy basegame hit of many wilds. Don't have a screenshot of what it hit though! I'll take 347x anyday!

Even with that lucky break, it is far from a "Go to" slot for me.
 

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